If you told me years ago that one day the timeless magic contained within the original EverQuest would one day be recaptured and placed in a world as expansive and varied as the landscapes of Minecraft, I would have told you that you, sir, have my attention. If you are like me, then rejoice, for I come bearing wonderful news.
Backlog
History of the Saibhrean Isles – Part I
There are no kings in the Saibhrean Isles, an archipelago of islands situated off the Northwest coast of Caelon. The islands, ancestral home of the ancient Daoine Farraige peoples, are today ruled by powerful merchant lords who owe no fealty to any other governing body. The islands are neither a part of the Torian North nor are they aligned with the Warathi Empire. The trade barons of the Saibhrean Isles instead prefer to stay neutral in all conflict of the mainland, gathering riches from trade with both powers. Though the various Houses of the Isles are often lumped in with one another as a singular people by mainlanders, and direct conflict is rare between them, the peoples of the Isles are more disjointed and separate than any other political states on Caelon. However, this was not always the case.
What is Scrum?
Have you ever heard someone say that they use Scrum in their workplace? If you are not familiar with the term, that's okay. I'm here to give you a crash course in Scrum, why it is so popular in the workforce, and how it can be used in settings other than software development, where it is used most frequently.
I’m Back
I've returned from my long hiatus. It took me a long time to get my hosting set back up, but I've come back with good news.
First, I freshened up the look of the site. The old one was fine, but I didn't like the way it felt coming back into it. The new look is here to help give the site better direction and a professional look, while still being true to who I am.
Taking a blog break to write
realized with raising a near two year old, working full time and living life, I have little time to write. In a perfect world, I would be able to write three to four hours a day no matter what, but unfortunately they don't make the days 28 hours long. For the time being, I will be refocusing what time I normally spend writing blog posts on rewriting of Pancho's Fall.